

That means the depth buffer is mapped to 0-255 internally: 0 = far point, 255 = nearest point. The clue is in the docs the FL DoF plugin uses 8 bits for depth (regardless of the depth of the z-buffer image connected). The Focal distance slider goes from -100 to +355, and it's not immediately clear how this relates to near and far points in your scene. Focal distance slider values are a little unclear If you need to read the depth of a particular thing in your image you can always hover over the z-buffer image and read the value directly from Fusion's status bar.ģ. Avoid using it if it causes problems on your scene/system. Seems to be a bug on the Fusion side of things. Using the focal distance picker is very crashy You can judge and adjust the blur pretty well with the standard circular iris, then reconnect the custom one to preview, or before rendering.Ģ. Workaround: Disconnect the custom iris image while adjusting parameters. It seems to happen more with large frame sizes, and it seems to only happen if you have a custom iris image connected. Frischluft is looking into it, but it seems to be a call to a Fusion function that fails, making it hard to debug. In some situations, adjusting FL Depth of Field parameters can cause immediate seg faults, making Fusion terminate. FL Depth of Field crashing / seg faults / SIGSEGV / crash to desktop I'm not connected with FL in any way, I'm just in love with being able to use custom iris/bokeh imagesġ. Frischluft's developer has been very helpful, so I wanted to put some notes here in case they help anyone else. I've been using Frischluft's OFX Lenscare plugins within Fusion, and hit some issues.
